Areas of Interest:
learning and instructional design:
Information Systems & Analytics
& Augmented Reality (AR)
Learning & Assessment
Games & Ethics
- East Asian
history and culture:
arts & cultural artifacts
- Digital Learning
and Instructional Design: focusing on the developmental principles
of educational psychology, game design, gender role theory, and assessment.
Specifically, my research work is two-fold, web-based assessment tools
and educational game design:
In additon, I am currently working collaboratively with Dr. Richard
Revoir on a Values and Ethics Game Simulation Initiative
to design and incorporate serious games (simulations of real-world
ethics situations and dilemmas) into our Management Ethics Course
and Ethical Leadership Massive Open Online Course (MOOC). We have
already made significant progress on this initiative.
Our work has focused on:
The process of developing game content has begun, and we will continue
integrating topics suggested collaboratively by St. Scholastica students,
faculty, community leaders, and the Sandbulte Center for Ethical Leadership.
- Organizing sample game files and templates, hardware, software,
and a list of individuals willing to help build and test our simulations;
- Designing game development strategies and game criteria; and
- Creating an online storage site for curriculum files and templates.
- East Asian
History and Culture: focusing on Japanese sword history, restoration
most recent publication, Historic
Japanese Swords and Fittings: A Collection of Restored and Translated
19th Century Manuscripts,
In this work I present 81 digitally restored early to mid-nineteenth
century manuscripts that cataloged both drawings and measurements
of historically significant Japanese swords from the Ancient
Period (before 794) to mid-Edo Period (until the 1780s). Beginning
with an overview of of the evolution of Japanese samurai swords,
this work also contains translations, descriptions and information
about the then current locations of the listed swords and their
previous owners. The book ends with a comprehensive glossary
of sword terms and definitions.
Everybody is a genius. But if you judge a fish by its ability to climb a tree,
it will live its whole life believing that it is stupid.
" - Albert Einstien